#ifndef __CHOOSE_SCENE_H__
#define __CHOOSE_SCENE_H__

#include "cocos2d.h"

#include "SimpleAudioEngine.h"

class Choose : public cocos2d::CCLayer
{
public:
	virtual bool init();
	static cocos2d::CCScene* scene();
	void Hurdle1(CCObject* pSender);
	void Hurdle2(CCObject *pSender);
	void Hurdle3(CCObject *pSender);
	void goBack(CCObject *pSender);
	CREATE_FUNC(Choose);
};

#endif